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ElmshadeVillageContains "mature" content, but not necessarily adult.[email protected] 
  
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  NAME RACE/PROFESSION STATS AND SKILLS PHYSICAL APPEARANCE PERSONALITY/DESCRIPTION EMAIL Last Updated
View the details of this row. Viperajia Aspencorvid Elven? Thief
STR: 12
DEX: 19
CON: 14
INT: 13
WIS: 15
CHA: 17
 
Weapon Proficiencies:
Short Bow
Throwing daggers
Short sword
Daggers
 
Non Weapon:
Riding land based
Appraising
Tumbling
Disguise
Herbalism
 
Thieving skills:
PP- 65%
OL- 70%
FRT- 35%
MS- 50%
HS- 55%
DN- 60%
CW- 60%
RL- 20%
backstab x 5
 
 
  Stands 5'4 with silver, mid back length straight hair that comes to a widows peak, ambercolored eyes and pale skin.  Generally wears a loose, gauzy, white blouse with a black and silver lace-up bodice and a loose, flowing, silver and black long skirt.
 
[email protected] 8/22/2002 
View the details of this row. Tessa Beauchamps 5th lvl ( 18 yr. old) female human mage
STR 11
DEX 15
CON 13
INT 18
WIS 17
CHR 13
CMS 14
 
Saving Throws:
Para Pois = 14
Petri Poly = 13
Rod Staff Wand = 11
B. Weapon = 15
Spells = 9 (has a +3 Mag def adj)
Eighteen years old, 5'9" 131 lbs, slender frame, delicate, fair freckled skin. Long, blonde wavy hair, light green eyes. Tessa is a debutante, the only daughter of a wealthy family and carries herself as such. She wears long, light grey robes over her ritzy dress, and has high, feminine, grey lace up boots. She also carries a smooth, oaken quarterstaff that she knows how to use - barely. She has one, good quality dagger and the only magical item she has is a special lens that her mentor in the arts gave her to help her in her studies. Her spellbook is covered in expensive blue leather, and stamped on the front with her family crest.
 
Somewhat of a snob, she doesn't tend to interact with others unless forced to. She has just recently had a wake up call from realityand has had to face the REAL WORLD without the grace of her family's money or shelter. She is spoiled, conceited and a little bit of a brat. Or bitch, if you prefer. She used her studies in Magic as more of a hobby, the only thing that kept her from being totally worthless in the real world of having to make a living for herself. She's good at it (Magic), and has enough discipline to get even better, but her "people skills" definitely need work!
[email protected] 3/24/2003 
View the details of this row. Sphearakul Dwarf / Berserker
 
[email protected] 1/12/2003 
View the details of this row. Selena Half elf: Sea elf/Forest Nymph Ranger/Cleric/Mage
Alignment: Neutral Good
Deity: Ehlonna (Meillik)
Cleric: Lvl 6 Ranger: Lvl 5 Mage: Lvl 9
 
Strength:14
Dexsterity:14
Constitution:15
Intelligence:16
Wisdom:16
Charisma:14
 
Spells: Turn Undead, Detect Undead, Cure Light/Minor/Major/Serious/Critical Wounds, Detect Undead/Evil/Good/Neutral, Scare Undead Away, Banish Undead, Lightening, Burning Hands, Fireball, Create Tidal Wave, Create Water ball, Create Wall of Fire, Create Fire Storm, Summon Storm, Create Lightening Ball, Create Lightening Storm, Teleport, Dimension Door, Planar Shift, Summon Creature I - XI
Hair: Blonde, Wavy
Eyes: Amberish Gold; Change with emotions
Height: 5'8"
Weight:120 lbs.
 
Selena usually wears a long, turquoise toga made of pure silk. She has greenish-blue skin and elven ears due to her father's sea elven heritage. Selena also has small facial and body features like a nymph's. Her mother was one.
 
 
Selena is a kind woman who likes to hear tales of other's lives. Having a distinct wanderlust she will take up any quest she deems noble. She will help those who need it.
  8/24/2002 
View the details of this row. Raven Stormcrow 18th L. Wizard/ 14th L. Alchemist : Human Male
Skilled in the ways of Magic, Raven learned and studied at the Tower of Sorcery of Waterdeep, beginning his Mage career as a Sea Mage. He Later delved into Alchemy where he excellled as fast as he did with his magic. Now he combines the two to create fabulouse elixers, and enchanted weapons and items.
Raven Stormcrow appears to be a young human male. He long ago discovered the formula of a powerful elixer that preserves his age, and to date heis far older than he looks. Usually wears white to grey robes, trimmed in either black or gold. Usually has his magical Blackstaff on hand, and his companion Raja, a magical white tiger.
 
Raven is a kind mage, often helping out his friends of Elmshade with potions and elixers. Solving or identifying magical sercets. Or the ocasional enchantments of weapons or items. He is also known to help the occasional stranger in need.
  1/26/2003 
View the details of this row. Mathyas Steele Human/Mercernary/3rd level/Neutral Good
 
 
 
 
Obvious Details

Race/Sex/Age:

Human/Male/23 years old.

Height/Weight:

6'4"/200lbs.

Hair/Eyes/Skin:

Short and blonde, but long in back/One eye is brown, while the other is covered by a black eyepatch/Tanned and rough.

Name (Soulname):

Mathyas Steele

Class/Level/Alignment:

Mercernary/3rd level/Neutral Good

Homeland/Family:

Norwood/Son of a soldier, Sir Cuthbert Steele and his wife, Gertrude.

Title(s):

"Sir Mathyas," "Lord Steele"
Refined Details
Personality Characteristics: Mathyas is undoubtedly a pompous man, carrying such annoying mannerisms as insisting on being addressed as "Sir Mathyas" or "Lord Steele," bringing up his military experience with every chance he gets,, and traveling with a band of loyal followers who praise his every word and action. However, this does not make him an evil man. He is excessively friendly and trusting, which at times borders on sheer gullibility. He will almost always buddy up to someone or at least attempt to within five minutes of meeting them. Nonetheless he is by no means a "Choir boy" persay. He tends to drink too much, shoot his mouth off too often, and is quite a bit of a lech. Yet at the end of the day, there might be something about him that tells a person that he's an alright fellow.
Magic Possessions: Mathyas claims to have had his weapons blessed by, "the most holy of priests who will ever walk this land." The righteous and honorable, "Father Duncan." Of course, whenever Mathyas drops his name at an attempt for some quick prestige, (which he tends to do often,) he seems to be the only one that has heard of this "Father Duncan," inciting the man to begin labeling those all around him heathens and philistines. Of course the reason for Father Duncan's obscurity is because in actuality, Father Duncan was a beggar who mugged a priest and put on his robes and was about to exit said priest's temple when none other than Mathyas showed up demanding to have a blessing put upon his axe and blade. When the arrogant ex-soldier offered money, the beggar kindly obliged. Of course this fact makes none of Mathyas's possesions magic or extraordinary in any way.
Mundane Possessions: Regular sword, regular axe, sheath for sword, case for axe. Leather chest armor, leather belt with metal buckle, leather boots, cloth pants, black eyepatch. In small backpack: 20' of rope, Flint/Steel, various animal skins for sleep, flask, 2 months military food rations.
Background History: Mathyas Steele was born in Norwood as the son of a human soldier in the Norwood army, Cuthbert Steele. At a young age, Mathyas was prepped by his father for military training lasting into his teens and until he was ready serve in the Norwood army. However, in what his father saw as disgraceful, Mathyas never took his service completely seriously, opting for drinking and lusting after anything in a skirt with two legs. Of course he was a ferocious warrior which kept him in the army for awhile. However, even a great warrior can overstep his boundries when he beds a General's concubine. Mathyas would have been killed by the General himself had it not been for his father's intervention. However, it was agreed upon that Mathyas no longer deserved the priviledge of military rank and was dishonorably diacharged from the military and completely ousted from Norwood, however to save face, all parties involved said Mathyas left of his own accord. However, since he was a beloved soldier no matter how much of a fool he was, a group of his fellow soldiers and companions left their ranks to follow him out of Norwood. To this day, Mathyas and his companions have been traveling as a sort of mercernary troupe, and they have wandered into Elmshade Village with hopes of landing another job.
Adventuring History:
Miscellaneous Details:
Player: Mathyas Steele ; Updated: 11/27/2003
[email protected] 11/27/2003 
View the details of this row. Lucglein Forgehand Human Fighter ST: 18/78,IN: 14, WI: 10, DX: 11,CO: 17, CH: 13, HP: 49,AC: 2, LE: 5, AL: NG Specialized in Long Sword and Dagger Non-Wep Pros: Swimming, Fishing, Riding Land basses (horse), Black smith, weaponsmith, one open. Lucglein Forgehand stands six feet four inches tall and Weights 250. His prefered armor is plate mail and shield. His red hair is normally cut short and his red beard shaved. But when he is on an adventure He will let them grow out till his quest fulfilled. At first glance He looks like your typical young man but his green eyes have the haunted gaze of a veteran. He is a serious young man , his childhood cut short by war. His first battle was three days after he buried his family that was killed by an orc raid. He has fought many battles and as a weaponsmith he turned many orc blades into arrowheads for the army. He seeks to battle evil not for glory or treasure but to spare others the pain he has suffered.   3/17/2003 
View the details of this row. Lord Spark Brightmoon 24/Male/Human Guardian of Sky Castle
HP: 168 / 168

STR: 19
DEX: 17
CON:18
INT:  15
WIS: 16
CHA: 18

STs: (All gain +2) Pois/Para: 4 , R/S/W: 6
                          Petri/Poly: 5 , Breath: 4
                          Spells(+4): 7

<A HREF="Spark</A'>http://groups.msn.com/Elmshadevillage/jakescharactorsandbackground.msnw?action=ShowPhoto&PhotoID=1360">Spark</A>

<o:p>

Magical items Used.

* Holy Avenger of Bahamut +5 :
Paladin weapon that when wielded is a +5 Longsword, bestows 50% magic resistance to Paladin, dispells magic in a 5 foot radius at the paladin’s level, and inflicts +10 additional damage to Chaotic Evil opponents. (taken from the 2nd edition Dungeon Master’s Guide)

* Shield of the Faithful:  +2 Holy Large Mythril Shield that when struck with an evil alligned weapon, it burns the weapon, dealing damage to the wielder of (1d4 / hit struck)

* Plate of the Dragon: +4 Half Plate of Bahamut looks to be covered in purplish blue dragon scales, but it isn’t made of them.  Increases Paladin’s natural Aura (Magic Circle vs Evil) to 20 feet (50% resistance to Fire and Acid)

</o:p>

  11/30/2005 
View the details of this row. Lita Starfire Lv. 8 Priestess of Marfa

Spheres: All, Elemental, Healing, Weather, Wards, Astral, &  Guardian<?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" /><o:p></o:p>

Health Bonus= Con +1<o:p></o:p>

Cast Reduction= CT-1<o:p></o:p>

Exp Healing= Cure Light Wounds 1/d<o:p></o:p>

HP Bonus= 1d8 --> 1d10 <o:p></o:p>

Spell Duration Incr. = Dur +1 every 2Lv<o:p></o:p>

Turn Undead<o:p></o:p>

Warrior Priest= Receives warriors Hp bonus<o:p></o:p>

Wizardly Priest= Able to cast mage spells <o:p></o:p>

 (school= Alteration, allowed =Divination & Invok/Evok)<o:p></o:p>

Armored Wizard= Allows a wizard to cast spells in any armor with no spell failure ( skills & powers book pg ?)<o:p></o:p>

 

Profs:Cooking, Herbalism, Religion, Spellcraft<o:p></o:p>

                        Martial Arts/Gymnastics
 
 

Lita is 5'7" tall and 125 lbs.  She has medium lenght light brown hair, aqua eyes and a lt. tan complection.  She isslender and agile with the form of an athlete and grace of a gymnast.

Kind and serine, Lita loves being outdoors. She is a free spririted young girl and only 18 years old. Gentle as a kitten, but mean as a lion when prevoked, this Priestess of Marfa desires her words to actions.
 
 
[email protected] 9/19/2002 
View the details of this row. Lady Zorkia Sparks High Mage of the Order
Str: 13  Dex: 16  Con: 17  Int: 16  Wis: 18  Cha: 18
 
 
Lady Zor as she is known, is a beautiful elven woman. She stands 5'6 with long flowing brownish hair.  Her smile is dazling, and her eyes sparkle a beautiful shade of green. 
  9/7/2002 
View the details of this row. Lady Luna Elf/No Profession yet
Str:12
Dex:12
Con:14
Int:15
Wis:13
Cha:15
 
Skills: N/A
 
I am what people call a down to earth, sweet, Kind, Helping and a hopeful Girl. I am the oldest out of 3 kids. I was sent her from white dragon to learn how to do everything that is needed to survie in the world.
[email protected] or [email protected] 10/31/2002 
View the details of this row. Kilikie Darksun "The Web Cutter" Dark Elf (Drow) Ranger/Thief
Kilikie Darksun "The Web Cutter"
 
str.15....................Ranger/Thief lvl 9
int.13....................hp 71
wis.11...................ac-8 (28 to hit)
dex.19...................Neutral Good
con.17...................Dark elf (drow)
cha.17...................Female
 
Saves
Par/Poison/Death magic  .........4
pet/polymorf self ...................5
rod/staff/wand ......................6
breath weapon ......................5
spells ..................................7
 
Main Weapon
 
+7 long war bow (lvl 7 fire arrow spell is cast on every arrow fired)
+3 light mace (Dark Fate see below)
 
Secondary Weapon
 
+4 Scimitar of speed
+2 vorpal dagger
 
Armor
 
+9 adamantium chain mail (silvery copper color)
+2 Helm of the Eagle's Eye
 
Inventory
 
Bracers of archery
Gauntlents on missile deflection
Boots of elvenkind
Cloak of displacment
Ring of improved invisibility
Little black skull belt buckle (Animate Dead three times a day, Lightning Bolt (by thought) lvl 9 twice a day, and Turn Wood once a day)
Quiver of elona
bag of Devoring (she knows otherwise but to the unknowing it looks like a Bag of Holding)
Portable hole
Potion bag (holds 30 potions)
 
Quiver of Elona
(413) +1 arrows
(174) +3 arrows
(20) +2 acid arrows
(10) arrows of slaying
 
Potions
(7) elixers of health
(7) elixers of life
(14) Ex-healing potions
 
 
Spells:
Once a day
 
Dancing lights
Faerie fire
Darkness
detect magic
Know alignment
Levitate
Clairvoience
Detect lie
Suggestion
Dispell magic
 
Natural abilitys
 
Detect sloping pass
detect secret doors
+2 saves
50% magic resistant
immune to sleep, hold, charm,fear spells
120' infravision
 
 
Dark Fate +3 light mace  Int 14-- Wis 12-- cha. 20-- Neural
 
*functions as a rod of lordly might*
gives blind fighting
*negates ratial traits of light blindness, light sensitivity, sunlight vulnerability*
daylight 3x's a day
*Inflict serious wound per hit*
*Wielder is immune to the effects of the mace*
 
Languages:
Common
elven
undercommon
dwarven
      ((this is a good pic of her when she dosnt have the bow or armor, but she always has her mace and dagger)) 
[email protected] 12/7/2002 
View the details of this row. Kera Talbin 3/4 elf (sun elf); 4lvl fighter, 1lvl healer
Strength: 13
Dexterity:13
Intelligence:15
Wisdom:16
Constitution:14
Charisma:14
 
HP:10
AC:4
THACO:18
 
Weapon proficience:
Long Sword; broad sword (specifc), spear, bow and arrows
 
Non-weapon:
Riding (land and air based), hunting, running, reading and writing
 
Equipment:
Broad sword, long sword, 2 long hip daggers, shield, chainmail, backpack
  
 
 
 
Kera is a peppy 3/4 elf who is in love with life and all things with it. She is very sociable and is quick to greet people, but one must earn her friendship. She is about 5'3" tall and wears pants, a tight shirt, and sturdy boots. She has long blond hair,and has deep blue eyes. She classically beautiful, but her beauty is more from within. She is talkative and up beat, but she has had her share of rough times, and you definitely do not want to be on her bad side. She can be ruthless just like the next person, but that won't really come out unless she is provoked. Be nice to her and she will be nice to you. If not, beware!
 
[email protected] 11/11/2002 
View the details of this row. Kaze Von Arrow Deatharcher "The Undead Slayer" Wood elf
Kaze Deatharcher "The undead slayer"
Str. 18/82....wood elf
int. 16........ Neutral
wis. 10........Male
dex. 19....... Ac-7 (27 to hit)
con. 14........Hp 102
cha. 17....... Magic-user / Thief / Druid lvl 16
 
Armor
+5 Silvery Mythral chainmail
All evil dragon skin leather +3 (sown together)
 
Main weapons
+5 Longbow (death spell on touch...16th lvl Lightning bolt 2 times a day)
+6 short sword tanglelance (see below ill give stats)
 
secondary weapons
2 Pure silver swords
+3 Dagger of Sharpness
 
Quiver Of Elona:
50 +2 arrows of disintigration (one time users)
20 +3 arrows of slaying( see below)
40 +3 arrows
5 +2 arrows of the hornets nest
10 +2 Silver Arrows
 
Inventory
 
Toe ring of Detect trap
Toe ring of Mind blank
Cloak of displacement
Collar of stiffness
Boots of speed
Ring of spell storing lvl 15 (see below)
Gloves of thievery
Bag of holding
Quiver of elona
Gauntlets of missile deflecting
Ear ring of mind blank
 
In the bag of  holding
10 silver stakes
20 wooden stakes
10 vials of holy water
A few years worth of rations
all his gold
 

Tanglelance
 
Entanglement
Wall of thorns
Energy Drain (on hit)
Creeping Doom
Instant Summance
50% Magic Resistance
Travel Via Plants
Tree
 
Arrows of Slaying
 
3 aracnids
2 fighters
2 ghasts
5 vampire
4 lichs
2 ghosts
1 banshee
 
LvL 15 spell storing ring
Bigbys Crushing Hands
Chain Lightning
 
 
Light war horse "MoonShine"
 
Horse Plate male +2
Horseshoes of speed

Potions (all in bag of holding)

15 ex-healing
10 elixers of health
10 elixers of life
6 potions of gasious form
 
5' 7" tall Male elf long blond hair with a small goatee, blue eyes looks in his early 30's and well in fit. dressed in silver chainmail with a large quiver on his back. he carries a hand made elven long bow with intricut leaf designs. on his belt on the left is his sword Tanglelance and on his right he carries a small bag which he puts everything in. on his legs he has 2 silver short swords.
 
now when you see him he looks more relaxed while he wheres expensive tunics .His bag and Tanglelance on his belt still. he is now retired and resides in elmshades forests
Druid Spells
1st- animal friendship
speak with animal
pass without trace
entangle
detect poison
precipitation
cure light wounds
 
2nd- flame blade
worp wood
heat metal
locate plant
 
3rd-Neutralize poison
tree
protection from fire
cure disease
 
4th- plant friendship
speak with plant
animal summoning 1
Moon beam
 
5th- pass plant
wall of fire
animal summoning 2
 
6th- turn wood
wall of thorns
transport via plant
 
7th- creeping doom
transmute metal to wood
 
 
Magic-User Spells
1st- Burning hands
charm person
comprehend language
detect magic
identify
Sleep
 
2nd-web
detect invisibility
Flaming sphere
knock
mirror image
Wizerd lock
 
3rd-blink
detect illusion
dispel magic
fireball
flame arrow
haste
dispel illusion
 
4th-fire shield (red)
ultra vision
polymorf self
polymorf other
 remove fear
 
5th-cone of cold
feeble mind
magic jar
faithful hound
passwall
airy water
 
6th-Anti-magic shell
Chain lightning
disintigrate
 
7th- volly
instant summonce
 
8th- permanency
[email protected] 12/7/2002 
View the details of this row. Imbrium Bloodbane draconian/mercenary
str: 18/50, dex: 16, con: 18, int: 17, wis: 18, chr: 13
 
Special Abilities-
   +2 move on silent checks
   blind fighting
   survival
   fishing  Wis. -1
   herbalism  Int. -2
   telepathy
 
Thieving Skills-
   Pick Pockets 25%
   Open Locks  25%
   Find/Remove Traps 15%
   Move Silently 25%
   Hide in Shadows 25%
   Detect Noise 25%
   Climb Walls  70%
   Read Languages 15%
 
Magic Spells-
       1
  Chill Touch
  Detect Undead
  Create Water
       2
  Spectral Hand
  Tasha's Uncontrollable
       Hideous Laughter
       3
  Hold Undead
 
Languages-
   Common
   Elven
   Draconic
   Japanese
 
Weapon Proficiencies-
   hand crossbow
   bastard sword
   short sword
   quarter staff
 
*Can also fight with two weapons at the same time.
Imbrium appears to be a young elven girl in her mid-teens, about 5'0" and around 80lbs, with long black hair and green eyes, and skin the color of milk. She often wears leather armor, though she can wear full-plate if need be. All her clothes are either black or green. She has her sword, Bloodthirst, in a scabbard strapped to her back, two daggers in sheaths on her belt, and one dagger in each boot. Three rings adorn each hand, with skull and dragon designs. A pendant hangs around her neck shaped like a dragon's claw holding a round, dark crystal. On her back, and the back of her legs, are small scars. Two birth marks can be seen on her neck, one shaped like a sword, hilt down, with a little snake entwined around it. The other one looks like a demon's skull within a circle. A pack is usually slung over her shoulder.
Imbri is something of an enigma. She is sometimes quiet, but prone to emotional outbursts. She may be fighting with someone, then stop in the middle of battle and want to go drinking with them! She tries to be good, but evil has a hold of her, and she can sometimes be made to turn against her allies. A lot of the time, she seems like a little kid, and is fearless, and very curious, with a penchant for kleptomania. She also has a problem with falling in love with the wrong people...
[email protected] 4/6/2003