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| | From: Stormcrow (Original Message) | Sent: 8/31/2003 12:56 AM |
I was thinking we should detail the inhabitants of Elmshade a little better. Get a little more of a personal feel to Elmshade. So when ppl come here they get an idea of the personalities, and habits of the more common locals in ES. For example...... Loki an I came up with jarlosh and Hilga for the Twisted Root Tavern. For those who regularly play here they know who these ppl are, and where to find them...in the tavern. I would like to do similar things all around ES. We already have Captain Grant for the Guards of ES, and we need to keep releventpeople to the services that can be found in ES. We could use a Stable Master that can reshoe, and tend to the horses that constantly come down the caravan route. This person could also serve as the local smithy, able to repair small weapons and armor. We could use a town official, such as a Mayor to tend to the political side of ES. Serve as ES Emisary, collect taxes, and keep buisness flowing in ES. That person could even be a members character, even have an election for it. Just an idea. Heres some more ppl I thought we could do a profile on. Maybe even make a page for them all to be seen at once. Let me know what you all think. And of course it would be nice if there were pictures for them all. Cobbler Leatherworker Gardener Trade Master (Open a Trading Post. hmm.) Town Midwife Area Farmers (Vineyard, cattle, and grain.) Taylor Butcher Kiln/Potterer Town Drunk |
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I will post that soon Araon. Look for it on the General Board. |
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ALL, I offer the below format as an example for displaying information on local personalities. Here is my contribution to Elmshade locals... the Barber. I had an idea. On the Elmshade Overview page we could make the numbered building entries hyperlinks to the Locals Personality post. By that I mean, Gideon's Barber Shop would be hyperlinked to this message to show the information on the guy. Let me know what you think. HT NAME: | Gideon Lyf'kiler [Loremaster Bard, 8th Level (48hps), Chaotic Neutral] | TITLE(s): | Barber (Pubically), Gossip Monger (Loremaster) Behind the Scenes: - Information Broker (Thieves Guild Representative);
- Appraiser of Objets de Art (charges 10% fee on value of items appraised);
- Dealer in Rare Antiquities and Unique Items [aka Fence (haggles at 1/3rd value, buys at 1/2 value, sells at full value) and Smuggler (10% commission on value of item, increasing with any special transportation requirements or security considerations)]
| LOCATION: | Building 28 on the Elmshade Map | HISTORY: | Several days prior to the dismissal and banishment of Captain Grant and his men from Elmshade (Soldier's Steele), two heavily laded wains each pulled by four large draft horses arrived in the night escorted by those very same men to the vacant building at the southern edge of the town plaza. By dawn of the next day, the empty wains were neatly parked behind the building, the draft horses placidly exploring the new corral, and a new shop had opened its doors to the citizenry of Elmshade with a wooden sign swing over head out into the plaza depicting a straight razor crossed against a set of scissors and comb. Interior decor is almost represenative of an art gallery, metropolitan library or museum of fine antiquities by way of displayed objets de art and written works (tomes, scrolls, books etc). | PERSONALITY: | Very Persuasive, Social and Talkative (CHR 17); Brit accent; Gives everyone the time of day, and will talk up anyone who sits in his chair; Seems knowledgeable on a wide array of subjects; Can push peoples' buttons to create hostility and violence with innuendo and perceptions (think Stephen King's Needful Things). | PICTURE: | | UPDATED: | 1/29/2004 | |
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This is an AWESOME idea, Hi'el!!! I will get you the drawn up pages and pix for each person, if you'll help me hyperlink them, like you said, to the Overview page. Excellent way to get people familiar with the faces and names of Elmshade's residents! Thank you so much for sharing the concept! |
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Thank you, Ari. I've updated the Elmshade Overview page. Test it out even updated the Shrine with a hyperlink to when it was destroyed. I'll help anyway I can. Really all we need to do is Copy the example Gideon, paste it in a posting window of this thread, add in the details for the new personality, and post it into this thread. Where you see message 19 of whatever is where you copy the hyperlink, and post it in the overview page. I haven't forget about the Tavern page. Be patient. HT |
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This message has been deleted by the manager or assistant manager. |
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| | From: Araon | Sent: 2/2/2004 11:44 PM |
I would like to remind everyone that Araon and his half brother Arnor own a weapon and armor shop... So dont forget that, please |
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Come up with a name for the shop, and a couple of bios for each one that would fit into the above format, Araon, and email them to me. We'll getcha hooked up! |
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This message has been deleted by the manager or assistant manager. |
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NAME: | Araon Elmshade [Co-owner of The Sword and Bow] | TITLE(s): | Weaponsmith Behind the Scenes: - Creates the wooden weapons and ammunition, being helped with the metal work by his half-brother Arnor
- Wild elf, very elegant and handsome
- Enjoys customers and politeness, play your cards right and he may give you a discount
Weapon Arrowhead Battle Axe Hand Axe Dagger H. Crossbow L. Crossbow Fork, Trident Spear, Lance Short Sword Long Sword 2-hd Sword | Construction Time 10/day 10 days 5 days 5 days 20 days 15 days 20 days 4 days 20 days 30 days 45 days | Material Cost 1 cp 10 sp 5 sp 2 sp 10 sp 5 sp 10 sp 4 sp 5 sp 10 sp 2 gp | | LOCATION: | Building 24 on the Elmshade Map | HISTORY: | Araon was the one to think of building Elmshade and he and his late wife gave the name Elmshade. Araon took the name of Elmshade when his wife had asked him to in honor of her dead brother. He has remained strong in building this city and is not willing to give up yet. | PERSONALITY: | Araon enjoys good conversation, but hates to have long speeches on short notice. He gets along with just about everyone and doesn't hold a grudge for very long. Araon is a kind and very polite person that like to see everyone smile. He loves every friend he has and would go to the grave for most. He puts others' needs before his own. | PICTURE: | | UPDATED: | 2/7/2004 | NAME: | Arnor [Co-owner of The Sword and Bow] | TITLE(s): | Armorer With the Armorer proficiency, a character knows how to build all varieties of armor. Armorer overlaps a couple of other proficiencies: The Armorer knows enough Blacksmithing to forge metal armor and craft scale and chain mail (though he cannot forge horseshoes, wrought iron gates, hardened metal tools, or any other useful items unless he also knows Blacksmithing); The Armorer knows enough Leatherworking to cut and shape boiled leather into leather armor, shield coverings, and the under-layers of scale mail and banded mail (though he cannot make dress jerkins, saddles, elaborate pouches or rucksacks, or any other useful leather items). The Armorer knows enough of the Tailor's art to manufacture padded armor and armor padding (but not enough to cut and sew any sort of good-looking garment). Naturally, the ordinary Blacksmith cannot forge metal armor, the Leatherworker is not experienced with making leather armors, and the Tailor isn't conversant with the making of padded armor, unless they also take the Armorer proficiency. The Armorer can repair existing armor that has taken damage (if you're using that optional rule), and can also craft barding (horse armor) through use of his proficiency. Behind the Scenes: - Creates the metal armor and help Araon out with the metal in some weapons
- Human, very rugged and handsome, very strong and muscular
- Is always in the back, not talking much to the customers
Armor Piece Banded Mail Brigandine Bronze plate Chain mail Field Plate Full plate Helm/great Helm/basinet Hide armor Leather armor Padded armor Plate mail Ring mail Scale mail Shield/body Shield/buckler Shield/medium Shield/small Splint mail Studded leather | Retail Value 200 120 400 75 2000 7000 30 8 15 5 4 600 100 120 10 1 7 3 80 20 | Materials Cost (gp) 100 60 200 38 1000 3500 15 4 7 1 +++ 0 +++ 300 50 60 5 0+++ 3 1 40 10 | Time Taken 12 wk 8 wk 12 wk 10 wk 16 wk 18 wk 4 wk 1 wk 8 wk 4 wk 4 wk 14 wk 6 wk 8 wk 2 wk 2 wk 2 wk 2 wk 12 wk 6 wk | Apprentice & Overseer 48 * 32 * 114 ** 20 *** 304 + 342 + 8 *** 2 *** 8 ++ 4 ++ 4 ++ 133 ** 24 * 32 * 4 *** 1 ++ 4 *** 2 *** 24 *** 6 ++ | Total Cost 148 92 314 58 1304 3842 23 6 15 5 4 433 74 92 9 1 7 3 64 16 | * Two apprentices, no overseer ** One apprentice, ½ overseer *** One apprentice, no overseer + Two apprentices, one overseer ++ ½ apprentice, no overseer +++ Cost reduced because of easy availability of materials; cost of "0 gp" means cost is a negligible Barding Type Leather Padded Scale Brigandine Ring Studded Leather Chain Banded Splint Plate Field Plate Full Plate | AC 6 6 5 5 5 5 4 3 3 2 1 0 | Wt 60# 60# 75# 70# 80# 80# 70# 85# 85# 85# 90# 90# | Cost 150 gp 150 gp 1,000 gp 1,000 gp 800 gp 800 gp 500 gp 1750 gp 1750 gp 2,000 gp 5,000 gp 8-20,000 gp | Time 4 4 8 8 8 8 10 14 14 16 18 20 | Half Wt. 25# 25# 50# 45# 55# 50# 45# 60# 60# 65# 70# 70# | Half Cost 100 gp 100 gp 500 gp 500 gp 400 gp 400 gp 300 gp 1,000 gp 1,000 gp 1,500 gp 3,000 gp 5-15,000 gp | Time 2 2 6 6 6 6 8 12 12 14 16 18 | | LOCATION: | Building 24 on the Elmshade Map | HISTORY: | Arnor was a very good fighter in many different armies all over the plain. Not much of his history is shared by him. | PERSONALITY: | Arnor is a strong man and very masculine. He is not much of a talker at all, but he is just as nice as his half-brother and just as protective if not even more than. He loves to work out and fight, practicing his sword fighting and his agility. | PICTURE: | | UPDATED: | 2/7/2004 | |
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NAME: | Holga (Last name unknown) [Cook, Barmaid, friend to Jarlosh (Owner/Operator of the Twisted Root Tavern/Inn)] | TITLE(s): | Barmaid/Waitress/Cook, etc. Behind the Scenes: - Helps Jarlosh operate the tavern/inn and can often be persuaded to part with information for a small 'fee' or sometimes a kiss;
- Unknown race, but sure is homely-looking;
- Suspected to use things other than what's listed on the menu in her cooking, but nothing has ever been proven, and everything tastes fine - despite her ugly appearance, Holga is a damned fine cook!
TAVERN-INN PRICES Lodgings (per person)available in Elmshade ROOM QUALITY ● NOBLE/PRIVATE ■ With bath ■ With latrine ● COMMON ● POOR ● STABLE ■ Stall Floor ■ Loft Stable & Feed | DAY 3 gp +10 gp +1 gp 10 sp 1 sp 4 cp 2sp 1 gp+ | WEEK 18 gp +60 gp +6 gp 6 gp 4 sp 1 sp 7sp | | MEAL (per person) Banquet Rich Good Common Poor Egg or fresh vegetable Sweet cake Meat for one meal Meat pie Porridge & Bread Soup, cup
| COST 20 gp 2 gp 9 sp 6 sp 2 sp 2 cp 4 cp 2 sp 2 sp 2 sp 1 sp | Difficulty to Obtain & Distance from Source = Rarity Rarity modifies Base Prices (multiply base cost by Rarity Factor (RF) for Selling Price)
RF 8 4 2 2 2 2 64 2 64 64 64 2 64 1 16 16 2 2 4 8 8 8 8 16 2 1 1 32 8 8 8 16 8 32
| Wine Carafe (qt.) --- Straight = 6gp --- Watered = 2gp Glass --- Straight = 2gp --- Watered = 1gp Cider/Mead --- Mug 12 sp WINES, CIDERS, MEADS Arabellan Dry Berduskan Dark Blood Wine Clarry Evermead Evershimmer Fighting Cock Wine Fire Wine Halruaan Wine Jalanthar Amber Kaorph Knee-Cracker Cider Maerlathen Bluewine Mead Mintarn Wine Mushroom Wine Neverwinter Black Ice wine Neverwinter Nectar Pearls of the Moon Wine Purple Hills Cider (Tethyr) Saerloonian Glowfire Saerloonian Special Vat Saerloonian Topaz Chondath Ice wine Sluth Spiced Wine Table Wine Tashlutan Dragons Tongue Tethyrian Distilled Dragons Blood Undermountain Alurlyath Utterdark Vilhon Cider Westgate Ruby Winter Wine
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RF 8 1 8 8 2 1 2 2 16 1 32 1 16 4 64 64 64 64 1 1 2 64 2 4 4 4 8 16 2 1 32 32 | Ales --- Cup (pint) = 2sp --- Jug (gal) = 14sp Beers (pint) --- Straight = 2 sp --- Watered = 1 sp Grog (pint) = 6 sp
ALES, BEERS, & GROGS "Suzale" Ale Archenwood Stout Ashaben Ale Bitter Black Bitterroot Beer Black Boot Stout Black Grog Blackwater Stout Butternut Beer Dragon's Breath Beer Elder Root Stout Elminster's Choice Flounder Beer Golden Sands Basic Golden Sands Brew Golden Sands Gold Golden Sands Orange Highmoon Dark Beer Highwater Ale Iriaeboran North Brew Luiren's Best Luskan Black Ale Old Dark Ale Old One Eye Old Smoke Ale Purple Dragon Ale ("Suzale") Shadowdale Ale Slaker Stout Tanagyr's Stout Tantul's Dark |
RF 16 8 16 1 2 1 4 2 2 8 1 1 4 16 | Brandy 50 gp Whiskey 10 gp Scotch 10 gp SPIRITS & FORTIFIEDS Almond Brandy - Mintarn Almond Brandy - Moonshae Best Old Mintarn Whiskey Firebelly Whiskey Fires of Mirabar Whiskey Fruit Liqueurs Lantan Blackthroat Maiden's Kiss Brandy Peach Smoothwater Liqueur Rubyfire Liqueur Sherry Whiskey Wyvern Whiskey Zzar
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RF 1 1 2 2 16 2 32 2 | Moonshines 5gp Rum 1 gp
EXOTIC DRINKABLES Al & Tal's Slurpy Syrup Elvenquisst Evereskan Clearwater Fool's Thirst Quencher Guldathen Nectar Rollrum Tashlutan Amberthroat Thorl Beldarakul | RF 16 8 32 4 1 8 64 8 16 16 | 1 Pound = 4 sp CHEESES Chessentan Lotus cheese Death Cheese Damarite Red Elturian Grey Farmer's Cheese Green Calishite Luiren Spring Cheese Mist Cheese Turmish Brick Vilhon Blanc | RF 2 1 8 2 4 1 2 4 | Loaf = 2 sp BREADS Blackbread Crackers Elven Bread Fruitcakes Gingerbread Hard-Tack Sourdough Tarts | | LOCATION: | Building 18 on the Elmshade Map | HISTORY: | Holga arrived not long after Jarlosh had built the tavern and has been a permanent fixture ever since. It's uncertain where she comes from, though she seems to know a lot about a lot of different things and places. No one has ever been able to discover much about her past, although honestly, few have ever really tried. Can you blame them? | PERSONALITY: | Holga is heavy-set and may seem a little gruff at first, but she's an incurable flirt and loves to talk up the men-folk that visit the tavern. She's a likable enough woman, but it's uncertain exactly what race she is. She looks to maybe have some ogre or other disagreeable humanoid blood somewhere in her lineage. She's a very good cook, which is why Jarlosh hired her in the first place. Holga has a sarcastic sense of humor, and always seems to take delight in giving the large tavern/inn's owner operator grief. Although she seems rough and crude on the outside, every once in awhile someone might get a rare glimpse of the soft heart beneath the ugly exterior. She's also a talkative gossip-monger, and always seems to have the latest "news" about anyone and everyone in the village. | PICTURE: | | UPDATED: | 2/11/2004 | |
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NAME: | Mathyas Steele Mercernary/3rd level/Neutral Good | TITLE(s): | Norwood/Son of a soldier, Sir Cuthbert Steele and his wife, Gertrude. "Sir Mathyas," "Lord Steele" Mathyas claims to have had his weapons blessed by, "the most holy of priests who will ever walk this land." The righteous and honorable, "Father Duncan." Of course, whenever Mathyas drops his name at an attempt for some quick prestige, (which he tends to do often,) he seems to be the only one that has heard of this "Father Duncan," inciting the man to begin labeling those all around him heathens and philistines. Of course the reason for Father Duncan's obscurity is because in actuality, Father Duncan was a beggar who mugged a priest and put on his robes and was about to exit said priest's temple when none other than Mathyas showed up demanding to have a blessing put upon his axe and blade. When the arrogant ex-soldier offered money, the beggar kindly obliged. Of course this fact makes none of Mathyas's possesions magic or extraordinary in any way. | Mundane Possessions: Regular sword, regular axe, sheath for sword, case for axe. Leather chest armor, leather belt with metal buckle, leather boots, cloth pants, black eyepatch. In small backpack: 20' of rope, Flint/Steel, various animal skins for sleep, flask, 2 months military food rations. | | LOCATION: | Building 1 on the Elmshade Map | HISTORY: | Mathyas Steele was born in Norwood as the son of a human soldier in the Norwood army, Cuthbert Steele. At a young age, Mathyas was prepped by his father for military training lasting into his teens and until he was ready serve in the Norwood army. However, in what his father saw as disgraceful, Mathyas never took his service completely seriously, opting for drinking and lusting after anything in a skirt with two legs. Of course he was a ferocious warrior which kept him in the army for awhile. However, even a great warrior can overstep his boundries when he beds a General's concubine. Mathyas would have been killed by the General himself had it not been for his father's intervention. However, it was agreed upon that Mathyas no longer deserved the priviledge of military rank and was dishonorably diacharged from the military and completely ousted from Norwood, however to save face, all parties involved said Mathyas left of his own accord. However, since he was a beloved soldier no matter how much of a fool he was, a group of his fellow soldiers and companions left their ranks to follow him out of Norwood. To this day, Mathyas and his companions have been traveling as a sort of mercernary troupe, and they have wandered into Elmshade Village with hopes of landing another job. (Soldier's Steele), | PERSONALITY: | Mathyas is undoubtedly a pompous man, carrying such annoying mannerisms as insisting on being addressed as "Sir Mathyas" or "Lord Steele," bringing up his military experience with every chance he gets,, and traveling with a band of loyal followers who praise his every word and action. However, this does not make him an evil man. He is excessively friendly and trusting, which at times borders on sheer gullibility. He will almost always buddy up to someone or at least attempt to within five minutes of meeting them. Nonetheless he is by no means a "Choir boy" persay. He tends to drink too much, shoot his mouth off too often, and is quite a bit of a lech. Yet at the end of the day, there might be something about him that tells a person that he's an alright fellow. | PICTURE: | | UPDATED: | 3/08/04 | |
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NAME: | Jarlosh M. Bedree (Owner/Operator of the Twisted Root Tavern/Inn)] | TITLE(s): | Barkeep/Tavern Owner/Operator Behind the Scenes: - Operates the tavern/inn and can often be persuaded to part with information for a small 'fee'. Local legends and stories are free.
- Can sometimes be persuaded to part with especially potent 'firewater' from his personal stock.
TAVERN-INN PRICES Lodgings (per person)available in Elmshade ROOM QUALITY ● NOBLE/PRIVATE ■ With bath ■ With latrine ● COMMON ● POOR ● STABLE ■ Stall Floor ■ Loft Stable & Feed | DAY 3 gp +10 gp +1 gp 10 sp 1 sp 4 cp 2sp 1 gp+ | WEEK 18 gp +60 gp +6 gp 6 gp 4 sp 1 sp 7sp | | MEAL (per person) Banquet Rich Good Common Poor Egg or fresh vegetable Sweet cake Meat for one meal Meat pie Porridge & Bread Soup, cup
| COST 20 gp 2 gp 9 sp 6 sp 2 sp 2 cp 4 cp 2 sp 2 sp 2 sp 1 sp | Difficulty to Obtain & Distance from Source = Rarity Rarity modifies Base Prices (multiply base cost by Rarity Factor (RF) for Selling Price)
RF 8 4 2 2 2 2 64 2 64 64 64 2 64 1 16 16 2 2 4 8 8 8 8 16 2 1 1 32 8 8 8 16 8 32
| Wine Carafe (qt.) --- Straight = 6gp --- Watered = 2gp Glass --- Straight = 2gp --- Watered = 1gp Cider/Mead --- Mug 12 sp WINES, CIDERS, MEADS Arabellan Dry Berduskan Dark Blood Wine Clarry Evermead Evershimmer Fighting Cock Wine Fire Wine Halruaan Wine Jalanthar Amber Kaorph Knee-Cracker Cider Maerlathen Bluewine Mead Mintarn Wine Mushroom Wine Neverwinter Black Ice wine Neverwinter Nectar Pearls of the Moon Wine Purple Hills Cider (Tethyr) Saerloonian Glowfire Saerloonian Special Vat Saerloonian Topaz Chondath Ice wine Sluth Spiced Wine Table Wine Tashlutan Dragons Tongue Tethyrian Distilled Dragons Blood Undermountain Alurlyath Utterdark Vilhon Cider Westgate Ruby Winter Wine
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RF 8 1 8 8 2 1 2 2 16 1 32 1 16 4 64 64 64 64 1 1 2 64 2 4 4 4 8 16 2 1 32 32 | Ales --- Cup (pint) = 2sp --- Jug (gal) = 14sp Beers (pint) --- Straight = 2 sp --- Watered = 1 sp Grog (pint) = 6 sp
ALES, BEERS, & GROGS "Suzale" Ale Archenwood Stout Ashaben Ale Bitter Black Bitterroot Beer Black Boot Stout Black Grog Blackwater Stout Butternut Beer Dragon's Breath Beer Elder Root Stout Elminster's Choice Flounder Beer Golden Sands Basic Golden Sands Brew Golden Sands Gold Golden Sands Orange Highmoon Dark Beer Highwater Ale Iriaeboran North Brew Luiren's Best Luskan Black Ale Old Dark Ale Old One Eye Old Smoke Ale Purple Dragon Ale ("Suzale") Shadowdale Ale Slaker Stout Tanagyr's Stout Tantul's Dark |
RF 16 8 16 1 2 1 4 2 2 8 1 1 4 16 | Brandy 50 gp Whiskey 10 gp Scotch 10 gp SPIRITS & FORTIFIEDS Almond Brandy - Mintarn Almond Brandy - Moonshae Best Old Mintarn Whiskey Firebelly Whiskey Fires of Mirabar Whiskey Fruit Liqueurs Lantan Blackthroat Maiden's Kiss Brandy Peach Smoothwater Liqueur Rubyfire Liqueur Sherry Whiskey Wyvern Whiskey Zzar
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RF 1 1 2 2 16 2 32 2 | Moonshines 5gp Rum 1 gp
EXOTIC DRINKABLES Al & Tal's Slurpy Syrup Elvenquisst Evereskan Clearwater Fool's Thirst Quencher Guldathen Nectar Rollrum Tashlutan Amberthroat Thorl Beldarakul | RF 16 8 32 4 1 8 64 8 16 16 | 1 Pound = 4 sp CHEESES Chessentan Lotus cheese Death Cheese Damarite Red Elturian Grey Farmer's Cheese Green Calishite Luiren Spring Cheese Mist Cheese Turmish Brick Vilhon Blanc | RF 2 1 8 2 4 1 2 4 | Loaf = 2 sp BREADS Blackbread Crackers Elven Bread Fruitcakes Gingerbread Hard-Tack Sourdough Tarts | | LOCATION: | Building 18 on the Elmshade Map | HISTORY: | Jarlosh arrived as one of the first founders of Elmshade and decided it was a prime place to build an Inn and Tavern. With very little help and his own strength and ingenuity, he built the Twisted Root Tavern/Inn and it has become the mainstay for the village locals and travellers, alike. He loves his Inn and loves the people he interacts with on a daily basis and anyone who has ever become belligerent or drunk and stupid enough to challenge him has soon found out that it's best to stay on his good side. | PERSONALITY: | Jarlosh is a beefy, bald middle-aged giant of a man with thick biceps from heavy lifting and a round belly from too much good food and ale. Like the main barmaid, Holga, he's also gruff on the outside and doesn't take any sh*t from anyone, although he's wise enough to know when to walk away from a fight. That hasn't happened very often, thanks to his intimidating presence and overall tough demeanor. Jarlosh doesn't care for Magic or those who use it, and has very strict rules about spell-casting inside the Twisted Root. In short, anyone who does so is thrown out, no ifs, ands or buts about it. Any trouble-makers in his Inn are swiftly dealt with, in one manner or another. He's actually a kind man, but has no patience for rudeness, stupidity or laziness and is always willing to voice his opinion. Those in search of information might do better by asking Holga, but Jarlosh is full of local legends and stories to entertain guests by the fire at night. | PICTURE: | | UPDATED: | 5/20/05 | |
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I know i'm not a manager but no one ever told me about this post. this comes in handy. . When ever this whole war is over i wanted to know if Kaze survives if we can make a fruit orchard and if i can open Frost up a shop here. He can make magical equiptment. He is a blacksmith, but everything he makes is magic and i can make some very interesting things. I would like to know if that would be allowed. although that i don't so much care about frosts shop, but i would like a Fruit orchard for Kaze if that would be cool. other ideas for buildings could be. Monastary an alchemist shop (Components, Elements, potions, est.) a general store (if we don't have one.) an Academy jewelery shop gambling house treasury scribe shop library (if we don't have one) moneylender tailor and a money changer if need be some of these we may have. i hope maybe i helped with some of these. later joe |
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| | From: Loki | Sent: 2/24/2006 2:20 AM |
Jarlosh. I first concieved him as a bartender capable of creating a neutral atmoshpere for characters to mingle in where the more powerful pc's were forced to roleplay with lesser leveled players as equals. Jarlosh has the means to detect and counter most any magical or psionic power that he (the DM) deems disruptful. He is strictly a player NPC used for rolepaying or as a Dm tool. Anyone can use him but no-one can abuse him. Hailing from a shrouded plannar background Jarlosh has a history steeped in interplanetary commerce. For years he was a worm-hole trader plying his wares on the ten planes of the astral sea between Sigil and the Outer and Inner planes between the Primes. The leather necked merchant has seen his share of action because he also owned and operated the massive Crossroads Inn located in the lower wards of Sigil where he commisioned trade routes into the various realms. Nevermind that the Crossroads was also the chosen seat of the local thieves and organized assasins guild. Eventually leaving the intense life of a trader house coucil Baron he dissappeared with an immense sum of money and goods to some unknown locale where he lives the life of a seeming simpleton. Tales of Jarlosh beating a Tannari Prince nearly to death with his own scepter are still unproven to this day. Beneath his thick oaken bar top a few remnants of those times remain. Hidden away in his personal dimensional vault he can conjure up several items: like his octagon barelled arquebus of psionic/magical disjunction (designed to destroy/nullify all psi and magical powers/items in its blast range and destroty them permanently) and brass knuckles of spell storing (contains an mass-load of granted spells and powers from some pleased clients including Krenteel the White and high Bishop Tarbus Izzlerod) It is rumored that Jarlosh's lineage can be traced back to an outlaw raiding orc tribe that assaulted the longshore pioneers of the ethreal shores. Dark times indeed for that area. This may explain his natural mix of above average strength and incredible willpower. A mixing of those bloods have produced some interesting offspring. Jarlosh has shown an uncanny resistance to anything affecting his constitution or mental faculty. No amount of alcohol seems to impair him nor does any form of suggestion seem to sway his decisions. Everything from vampires, to dwarven lagers, to psionic warriors have little to no affect on the barrell chested barkeep of Elmshade. Any conversation asking about any past martial relation will be quickly and abrubtly ended by any number of means. It is the one thing his wagging tongue doesn't carry on about. The last person to show up to the Twisted Root Tavern with wanted posters from th Inner rings describing a man called Godfather Ivan dissappeared without a trace. |
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| | From: Hiel- | Sent: 7/27/2007 2:58 PM |
NAME: | Gideon Lyf'kiler [Loremaster Bard, 8th Level (48hps), Chaotic Neutral] | TITLE(s): | Barber (Pubically), Gossip Monger (Loremaster) Behind the Scenes: - Information Broker (Thieves Guild Representative);
- Appraiser of Objets de Art (charges 10% fee on value of items appraised);
- Dealer in Rare Antiquities and Unique Items [aka Fence (haggles at 1/3rd value, buys at 1/2 value, sells at full value) and Smuggler (10% commission on value of item, increasing with any special transportation requirements or security considerations)]
| LOCATION: | Building 28 on the Elmshade Map | HISTORY: | Several days prior to the dismissal and banishment of Captain Grant and his men from Elmshade (Soldier's Steele), two heavily laded wains each pulled by four large draft horses arrived in the night escorted by those very same men to the vacant building at the southern edge of the town plaza. By dawn of the next day, the empty wains were neatly parked behind the building, the draft horses placidly exploring the new corral, and a new shop had opened its doors to the citizenry of Elmshade with a wooden sign swing over head out into the plaza depicting a straight razor crossed against a set of scissors and comb. Interior decor is almost represenative of an art gallery, metropolitan library or museum of fine antiquities by way of displayed objets de art and written works (tomes, scrolls, books etc). | PERSONALITY: | Very Persuasive, Social and Talkative (CHR 17); Brit accent; Gives everyone the time of day, and will talk up anyone who sits in his chair; Seems knowledgeable on a wide array of subjects; Can push peoples' buttons to create hostility and violence with innuendo and perceptions (think Stephen King's Needful Things). | PICTURE: | | UPDATED: | 2007 | |
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