MSN Home  |  My MSN  |  Hotmail
Sign in to Windows Live ID Web Search:   
go to MSNGroups 
Free Forum Hosting
 

Important Announcement Important Announcement
The MSN Groups service will close in February 2009. You can move your group to Multiply, MSN’s partner for online groups. Learn More
ElmshadeVillageContains "mature" content, but not necessarily adult.[email protected] 
  
What's New
  
  Welcome  
  Membership Guidelines  
  AWARDS  
  HALL OF HEROES  
  Message Boards  
  Elmshade Ruins  
  The Mage Tower  
  Alliance of the Faiths Temple  
  The Sparring Arenas  
  Gaming Resources  
  Elmshade Village Overview Map  
  Character Listing  
  Pictures  
  Other Roleplaying Sites  
  The Muses' Niche  
  
  Musings  
  
  
  Tools  
 
All Message Boards : 5th Level Spells for Priest Class (General Use)
Choose another message board
 
     
Reply
 Message 1 of 2 in Discussion 
From: MSN NicknameHiel-  (Original Message)Sent: 3/9/2006 2:35 PM
Thought it was high time to centralize a repository BY SPELL LEVEL for invocations cast by Clerics, Druids and Priests.


First  Previous  2 of 2  Next  Last 
Reply
 Message 2 of 2 in Discussion 
From: MSN NicknameHiel-Sent: 3/9/2006 2:36 PM

Mystic Lash

(Evocation)
Sphere: Combat

Level: 5
Range: 10 yds./level
Components:  V, S, M
Casting Time:  8
Duration: 1 rd./level
Area of Effect: Special
Saving Throw: Special

Casting this spell creates a long whip of ghostly, glowing red force that emanates from the preist's hand.  With this lash the caster can attack once per round at a +3 bonus to his or her attack roll.  When the lash strikes a being, the caster can RELEASE it to attack taht being repeatedly, fighting on its own until the spell expires, using the priests own THAC0.  The caster can then engage in spellcasting or other activities.  If the target creature dies, falls unconscious, or becomes immobilized, the following round the lash returns to the casting priest's hand.  If the casting priest does not grasp it that round the spell ends; otherwise, the priest can again attempt to hit a new creature and release the mystic lash to once more attack on its own.

A mystic lash inflicts 2d8 points of electrical damage per strike.  Target creatures hit by the lash are allowed a saving throw vs. spell to take half damage (round up).  The strike of the lash also has a magical effect.  If the lash is directly wielded by its caster, that priest mentally chooses the effect from those listed below.  If the lash is fighting by itself, the effect is chosen at random by rolling 1d6 and consulting the table.

A mystic lash is destroyed instantly by a successful dispel magic, but cannot be affected or guarded against as though it were a purely electrical attack.

Its material components are the priest's holy symbol and a piece of amber.

MYSTIC LASH TABLE

1d6   Effect
1       Stunned (reeling and unable to act) for the rest of the current round and entire next round.

2       Forgets one spell or command word .  If none, treat as a roll of '1'.

3       Wracking pain inflicts 1d4 points additional damage; drop all held items.

4       Paralyzed for 2 rounds, then save vs. paralyzation at the start of each round to recover.

5       Electrical arc inflicts 2d4 points additional damage and one metal item is vaporized.  Magical items save vs. lightning with a +2 bonus to survive.  Artifacts and relics are unaffected.

6      Entwined by helix of electrical energy, and propelled 1d4 X 10 yards for 2d6 impact damage (if in midair, take falling damage instead); no electrical damage.