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Original Slave CastleContains "mature" content, but not necessarily adult.[email protected] 
  
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~Profiles~ : profile from Dragon install solbadguy
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From: MSN NicknameLord_špiritwalker47  (Original Message)Sent: 9/3/2008 12:16 AM
<NOBR>MSN Nicknamedragon_install_solbadguy</NOBR> Sent: 4/13/2008 5:47 PM
 
Picture:look up)
Name: shadow lee hiroshima
Dob:june  23
Kingdom:osc
Race:elf/panther
Job:ranger/theif
Age:244
Sex:male
Level:3/2
Wis:17
HP:59
EP:170
Str:18
Weight:258(lbs)
Size:medium(leaning twords large)
Int:16
Dex:19
Chrisma:15
Speed:35ft(unmailed  upright),60ft(all fours unmailed)
Special abilties:
shift: can shift from full panther to full elven looking(one or the other) it takes  two rounds to shift( and costs no ep to do( may use 1/2 max ep and 1/10th if  max hp to  to it in a single action)
 
magical paw- (panther form only)  may use  ep  to  change the elemental properties of  his claws.( fire  ice, lighting,water,earth.) base cost 6ep per cast(may double for  busrt of element) adds 1d8 to damage  pluse 1d4 for burst when apllicable. singel action, lasts 3 rounds
 
thrundrous roar-(panther form only) area  effect, cone  range 30 ft,damage-4d6+3 of danage-1d6+1 per 10 feet.50% change of  knock back 10% chance of  defening  targets. ep:25 double action (the inhaling and the relase)
 
panthers soul_(elven form only)_ has highen sences of smell and  hearing( even  moreso cause he is a elf..) as wellas sight and infravision( weak)
 
intimadate-(both) 30%chance of  imtimataing  a person range-10ft ep:5 free action if not in battle,( or stanrd action if in battle)
 
magical game(elven only)- range 40ft ep:40
fires   in random directions,5 progectiles(like magic missles) that hone in on a random target( himself included) that deal random elemental damage(fire,ice, lighting) of 1d6+2 per hit turn  (2 round charge)
 
duel weild(elven  only)-weild a weapon  in  off hand as if it were the users dominate hand
 
blind fighting-(both)can fight without sight
 
set/disarm traps(elven only)- uses nimble fingers and keen mind to set/disarm traps(will bouns)
 
track(both)
ememy(both)-lv1-goblin(+2 to hit and +1 to damage on all goiblinods
Armor Class:0/-6
Items:masterwork theif kitx2
maser maniclsx1
rope(hemp-50ft)x2
torchesx2
flask of oilx5
alchemist firex1
 major grabling arrowx3
minor grapling arrowx2
blinding powderx3
bow(folding)
masterwork keymaking setx1
arrow(normal-1d6)x40 with quiver
short sword flaming-1d8+2flaming
chilling  long sword-1d12+3cold
 bag of  holding
 side seaths( that will ajust  themselfs  when he shifts.staying on his hips and flanks.)
dried trail rashions(2days)
chain mail(silent)
 
Pets:none
Hobbies:reading....oddly enough
 
history...find out...


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