MT: Plague of Evil Part I Base of Operations
A long time ago, in a land not too far away, the plague of evil had once again struck the land. With a groan of stressed joints, the bones shifted, moved, and rose. From the depths of the dirt ridden grave rose the skeleton. Nails scrabbled at the edges of the hole as it rose and moved to its master’s side. The evil one began to laugh; once again he had been successful. Once again his foul necromancy had worked, and yet another undead came to join his hoard.
What is known:
1: With the abandoning of Marri-Glen by the army recently, evil is once again on the rise. 2: the nearby abandoned castle of Glittergem, which guards the long abandoned gemstone mines, has been seized by orcs, trolls, and other foul beasties. 3: the leaders of Marri-Glen do not wish to see a foothold of evil so near their peaceful village. Without the army’s protection they would be vulnerable to attack.
What is offered:
1: A group of adventurers will be payed handsomely up to, but not exceeding 1000 gp per person for their troubles. 2: the adventurers will have an opportunity to take over Glittergem keep, making it their own base of operations. In which they could use it for a staging area to go after more foul creatures, or perhaps reopen the gemstone mines and grow rich and well known.
Game mechanics and house rules:
1: First and foremost have fun 2: Second edition campaign for four to six fifth level PCs. 3: Posting requirements: DM will try to get a post up once a week, adjusted by desires of players and pace of the game. Players must be able to post at least one to two times in a seven-day period. If this is a problem due to RL circumstances, please e-mail the DM to avoid the possible removal of your character from the game. 4: Have Fun! 5: Please abide by DM’s rulings. Any questioning of a DM’s decision should be handled through e-Mail, where I will be happy to justify my actions or explain to you why the dragon bit you in half… (Just kidding about the dragon biting someone in half) 6: Although there will be an OOC section, All conflicts should be handled off the boards. 7: By no means is an OOC post to bisect a post on the game board. IF for some reason you need to post an OOC comment, please put at at the end of your post. 8: Good role-playing is expected, the game mechanics should take a back seat roll to the storyline. 9: I seek to remind all players, that this is a game, and please do not let one character's actions IC affect two players' interactions OOC.
Character creation: 1: Player characters must choose from the following races: -
dwarf -
elf -
gnome -
half-elf -
halfling -
human. 2. Player character must choose from the following classes: -
Fighter -
Paladin -
Ranger -
Mage -
Specialist Wizard -
Cleric -
Specialty Priest -
Druid -
Thief -
Bard Absolutely no scionics. 3: Kits are welcome and encouraged 4: Characters must be approved by DM, before joining the campaign 5: All character ability scores must be rolled via Irony and sent to the DM using 4D6 drop the lowest, repeated 6 times arrange as desired. 6: Hit points are max at first level, rolled via Irony.com thereafter 7: Mundane equipment: standard starting funds rolled, multiplied by five for level advancement 8: Magical equipment: all players will be allotted 2000 XP with which to select magical items.
Please contact the DM with all character submissions at: [email protected]
I encourage anyone interested to submit a character for approval. Even if you are unsure, please drop me an e-mail. I’ll be happy to help in any way I can. If I can’t help you, I can probably find someone who can.
Ye DM, Jeff |