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Endurance on Discovery Kids[email protected] 
  
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001: SUMMARY
Twenty new kids from across America leave their iPods, cell phones and shopping
malls behind and descend on a secret and rugged new location in the middle of
the Tehachapi Mountains. For centuries, adventurers made the difficult journey
through this rugged landscape in search of a new life. Although the scenery is
beautiful,the mountains can be unforgiving, and few survived the trip without the
help of family or friends.

These 20 strangers will begin a similar journey, as they travel through this
untamed wilderness to a small lake 4,000 feet above sea level. Here, far from
their family and friends, they'll have only each other to depend on.

They will have to tap into every ounce of muscle and brainpower they have in order
to outlast the competition and become the next Endurance: Tehachapi champions.
With the end goal of collecting the 13 pyramid pieces of Endurance: Tehachapi,
the kids will compete in a series of innovative and intense challenges that have
them hanging onto a T-bar on a 40-foot zip line over water and pulling a weighted
raft across a lake.

Winning the actual missions is only half the battle. Each kid will need a strategy
for navigating the complex tactical web of relationships that is an intricate part of
this survival game. Alliances are formed and reformed, and promises are made
and secretly broken. But it's the team who can truly work together, think on their
feet and adapt to change that will make it to the end.

002: The 13 Pieces of Endurance
To win Endurance, teams must collect pyramid pieces representing 13
 
essential inner qualities: Strength, Heart, Courage, Perseverance, Luck,
Trust, Leadership, Discipline, Knowledge, Teamwork, Ingenuity, Commitment,
and Friendship. The team that collects all 13 pieces first wins the game

003: The Teams
? ? ?

004: Endurance and Temple Missions
Each week the kids compete in either an Endurance Mission or a Temple
Mission game. Winners of Endurance Missions receive pieces of the Pyramid of
Endurance, while the winners of Temple Missions have the ultimate control.
They get to choose any two teams to send to the Temple of Fate. Two teams
go up... only one will return. So be careful who you send ... because one team
is coming back!

005: Temple of Fate
Winners of the Temple Missions choose two teams to send to the Temple of
Fate, where a showdown sends one team home. The team sending the kids to
the Temple of Fate has got to choose wisely because their choice will impact
the rest of the competition. If you lose in the Temple of Fate, not only are you
out of the game, but you can send your pyramid pieces back to the team of
your choice, potentially giving them a sizable advantage. The challenges at the
Temple of Fate take these competitors beyond a simple test of skill and
physical ability to a
complicated game of mind-bending strategy.

006: Final Challenge/Episode
Hold on to your seats because every moment of Endurance 4: Tehachapi comes
down to this! The winning team is crowned Endurance 4: Tehachapi  champion,
and with that title you deserve the trip of a lifetime, to Costa Rica!


(c) eodk ; an msn fan group